Abilities

The many Abilities of Eldia.

Also see: Extreme Magic

Also see: Godly Gifts

Actions
Defend – Action. Declare this action during battle, it ends your turn, but imposes disadvantage on attack rolls an enemy would make against you. If you choose to defend you can defend another creature within 5ft of you, you move in front of the creature you are defending and provide them full cover if they are equal to or smaller in size then you, if they are larger you only provide half cover.

Feats
Fast Art - Instantly complete a painting. Used by Cone.

Ally Surge - Give your hit roll to all allies in range, and give them an attack action. Oisin.

Rite of Clouds - Monk, Deflect Missiles no longer costs Ki points, instead successful activation gives a Ki point. Owner; Chartroos

Rite of Mountain - Paladin, Aura of protection effect is upgraded to within 10 feet become field of view, and +3 bonus becomes +6. Owner; Grimgor

Rite of Sun - Warlock, Fire based magic during the day (while the sun is visible) has its range become "within sight", and damage is increased by an additional hit die roll. Owner; Alias

Tantrum Tossing - Can Throw non-weapon objects (dealing only 1 damage) with perfect accuracy as a repeatable bonus action. Owner; Chartroos

Rat Magic - May once per encounter do 1d10 damage of any element (caster's choice) to an enemy, but the more you use it, the more you change into a ratman.

Features
Ratmaninfication - The process of becoming a ratman. Gain the feat Rat Magic.

Curses
Black Rose Curse - See Black Rose. The Curse will twist ones emotions but grant power in their place.
 * Compassion - Blunt attacks may now be treated as piercing attacks at the wielders discretion.